24-Hour Create-a-thon

Feb 27 - 28, 2026

Students creating stronger community through the arts.

THE CHALLENGE

How might we create an interactive experience* that contributes to a long-term sense of community and connection in Tallahassee?

* Interactive Experiences: Historic cultural recognition, Events, Artistic exhibit, Performance, Local Food, Culture and Craft, Dance / Music, Poetry, Games, Technology-based (see overview presentation)

Team Pitch Decks

Note: This event took place Feb 27-28, 2026

Teams proposed a Press Release announcing their solution Friday at midnight (as per Amazon Working Backwards methodology). They prototyped and pitched their solution Saturday. Note that some teams may have pivoted from their original idea so Press Release and Pitch Deck may reflect a change in direction.

Team Solutions

Individual Solutions

1st Place Dakota-Tallahassee Immersion Project: Press Release

Daniela Tally Crawl: Press Release

Kamden Capital City Creative Complex: Press Release

Riyad-Making Art Together: Press Release

Shogo TallyTown Online!: Press Release

EVENT INFORMATION

Friday, Feb 27-Saturday, Feb 28

Calling all creative students in the arts, media, humanities, and everywhere!

Apply your creative talents to solving challenges in our community in beautiful ways!

TEN interdisciplinary teams compete for a chance to win prizes and have an impact in Tallahassee.

24-Hour Event!

Friday, Feb 27, 3pm -12am

Saturday, Feb 28, 8:30am - 3pm

At the FSU Innovation Hub

A great opportunity to make new connections, gain skills and experience, and make a difference in the world!!

Up to $2000 in prizes!

Three meals included!

Free event t-shirts & giveaways for all participants!

WHO SHOULD SIGN UP?

This event is targeted at students in the Arts, Media, and Humanities: Art, Music, Dance, Theatre, Creative Writing, Communication, Media, Motion Picture Arts…

but open to ALL Creative Students!

Sign up as an individual or with friends!

Coding and programming skills NOT required!

Only 50 seats available!

TENTATIVE AGENDA

FRIDAY, FEB 27

Teaming, Planning, Ideation

3:00 PM - Check-in, Name Tag Decorating

3:30 PM - Welcome, Overview Presentation (Ken)

3:45 PM - Brittney Pieper and Mayor John Dailey: Event Kick-off and Key Insights

4:30 PM - Break

4:45 PM - Logistics, Introductions (Ken)

5:00 PM - Panel Discussion (Ken)

  • Rob Duarte (Art)

  • Wen Guo (Art Education)

  • Eric Adams (Innovation Hub)

  • Noel Wan (Music)

5:45 PM – Strategy Workshop: Design Thinking, Empathy Research, Reframing (Ken and Ahmed)

6:00 PM - Dinner & Getting to Know Your Team

6:30 PM - Team Work: Research and Framing

  • Goal: research and frame a problem to address, decide on your medium

  • Experts available for consultation

8:30 PM - Strategy Workshop: Ideation, PRFAQ (Eric & Ahmed)

9:00 PM - Continued Reframing and Ideation

11:00 PM - Write a Press Release (Use this Template) for your team solution and submit to ken@innovation.fsu.edu

Midnight - Hub Closes

Take some time to sleep so that you feel sharp and rested on Saturday.

Have another idea for a solution? Submit your own individual PRFAQ prior to noon Saturdat for a chance to win more prizes!

SATURDAY, FEB 28

8:30 AM - Check-in, Breakfast & Networking

9:00 AM - Strategy Workshop: Prototyping and Presenting (Ken and Ahmed)

9:30 AM- Team Work: Develop Prototyping and Pitch

12:00 PM - Lunch & Networking

12:30 PM - Pitch Slide Deck (5 Google Slides) Due
Team Photos

1:00 PM - Pitch Presentations Begin

  • Format: 5 minutes, 5 slides maximum

  • Q&A: 3 minutes per team

2:15 PM - Judge Deliberation

2:30 PM - Awards Ceremony & Wrap up

3:00 PM - Group Photo and clean up

Your Mission

Harness Your Creativity!

Working in an interdisciplinary team of five, you will implement the Design Thinking approach to innovation to develop a creative solution to the challenge!

Test your solution with experts and stakeholders at the event. Feel free to test it on others remotely. Gather valuable feedback to improve your solution!

Develop a Simple Prototype

Visually illustrate your solution by creating a prototype as a visual aid to your presentation. Prototypes vary depending on the type of solution your developed. They include:

  • A storyboard

  • App drawings or screenshots (see www.proto.io) that illustrate a users experience

  • A product flyer or website (see www.wix.com)

  • Acting out the solution

  • A combination of any of the above

Pitch Your Solution

Develop a 3-minute presentation and slide deck (no more than 6 slides) to pitch your idea to the judges. Include your prototype to show how your solution is utilized. The 3-minute pitch will be followed by 3 minutes of Q&A.

Check out this video on the elevator pitch: https://www.youtube.com/watch?v=r-iETptU7JY

Richard Holmam at Medium says that “The Pitch” requires Four Essential Ingredients:

  • The Challenge is the business or strategic or brand problem you are being invited to solve, summed up in a single sentence.

  • The Key Insight is the key to unlocking the the problem. It’s the way into the creative, the foundation of your concept, the reason your idea makes sense.

  • The Idea is … your idea, but described in the single most elegant and evocative and compelling sentence you can think of.

  • The Execution is where you enable the audience to envision your idea with all the color and passion and verve that you do.

JUDGING CRITERIA

Innovative Creativity - 25 points

  • How creative is this idea? Is it something anyone could have thought of? A low score indicates someone probably already did this. A high score is earned by a NEW highly imaginative and creative solution.

Impact - 25 points

  • How useful will the solution be at addressing the challenge? A low score indicates that, even though the idea may be innovative, it probably won't have much effect on the problem. A high score is earned by a solution that fully addresses a problem.

Feasibility - 25 points

  • Will your solution be easy to implement? Or will it be costly and require a lot of effort? A low score indicates that, no matter how innovative and impactful the solution, it will be impossible to implement. A high score is earned by a solution that can be implemented with little to no effort.

Prototype and Pitch - 25 points

  • How effective was the prototype and presentation in selling the solution? Did it illustrate the use of Design Thinking? A low score indicates that the prototype was not compelling, and/or there were significant problems with the presentation. A high score is earned by a very persuasive presentation that engages the audience, tells a compelling story, and effectively demonstrates the effectiveness of the solution.

Participant Final Steps

NAME TAG CONTEST
Place a heart on your favorite THREE

https://photos.app.goo.gl/BHzhnhV6D4MyZBXo9

PARTICPANT SURVEY
Help us improve and continue our Design Sprints

https://fsu.qualtrics.com/jfe/form/SV_en4R24IZuOmDvxA

BOOTS ON THE GROUND

Creative Experts

Eric Adams (Innovation Hub)

Rob Duarte (Art)

Wen Guo (Art Education)

Noel Wan (Music)

Innovation Hub Faculty & Staff

Ken Baldauf

Ahmed Negm

James Hudson

Samir Kanbar

Sarah Clark

Wes Dorce

Ren Saludo

Colby Jacobs

Daniel Niebla

Jason Hamilton

Career Center Staff

Brittney Pieper

Samantha Hightower

Jelani James

Anissa

Christy Mantzanas

SPONSORED BY:

Planning Committee: